I’m trying to use the Animation Nodes addon to procedurally scramble and solve a Rubik’s Cube.
I’ve got the basic mechanics of rotating the sides working, but I can’t find a way to make AN “remember” previous rotations, as demonstrated in the video. I’ve spent over 40 hours just on this problem, and tried several things that wound up not working. The closest I got was having it re-calculate all previous rotations from scratch with each new rotation step. However, after 9+ different rotations, it became unworkably slow.
I’ve included written documentation in the .blend file describing what different parts of the node-tree are doing.
Thank you very much for your input; I know this one’s a bit technical.
Rubik’s Cube 5th Try v2.82.blend (1.8 MB)