Not sure I’ve had this happen before but my final render is looking more pale and yellow than my screen preview. The image here is a still but the same colour difference is in the animation output.
If this is getting into colour calibration and there’s something I need to read let me know.
@Hikmet Hikmet is probably right. You can find this option in the Properties panel → Render Properties → Color Management (at the bottom) → View Transform
So there turn Filmic to Standard as Hikmet said.
Hm, good question. I had a closer look and using Standard probably does not give the right outcome either. It also sets the viewport to Standard. So there probably still is a difference.
You might check your sampling between the Render and the Viewport…if you have a lower sampling in viewport then there are subtle differences in Viewport render and Final Render
I changed the Render Properties Color Management to Standard and the render looks better but the Eevee preview looks blue.
I am on a Mac so don’t know if there are gamma or screen settings that are different here, exceptd I am seeing the difference in colour between two things on the same screen?
What year Apple MacBook? The modern ones are Display P3 and you need to use a proper configuration as Blender doesn’t support it by default. You can try this attached link.
If it is any MacBook model from approximately late 2015 on, the chances are that it has a Display P3 display, not sRGB-like.