A cinematic reinterpretation inspired by Gaki Zōshi (Scroll of Hungry Ghosts) - a 12th-century Heian-era narrative scroll and National Treasure of Japan, preserved at the Tokyo National Museum.
This project is an attempt to translate the ‘painted silence,’ ritual, and spiritual unease of the original ink scroll into a modern language of light, space, and time. Rather than a standard recreation, I approached this as a theatrical staging of dread… heavily influenced by the “hiding in plain sight” horror of Kiyoshi Kurosawa (Kairo/Pulse)
The goal was to embrace the duality of the sacred and the grotesque, bringing a 2D flat narrative into a 3D uncomfortable reality where the shadows are as intentional as the light. By bridging the gap between 12th-century pigment and 21st-century pixels, I sought to make the ancient void feel present.
Hi, pretty good work here in recreating the painting. I am always fascinated by ancient, mythological and archaeological artefacts among other things and such artworks makes me only wonder what the future will hold for ancient/old artworks re creation… I mean for example one can go in VR and visit the painting in 3D, this idea only makes me thrilled!! We can visit ancient cities and do a lot more!!
Right?! The crossover between archaeology and tech is getting so wild lately. I’m pretty sure some people have actually started doing that in VR already, imagine how cool it would be to see these ancient japanese scrolls, Roman empire, or Aztec/Mayans civilization in 3D…
btw thanks! glad to find someone else who’s just as thrilled about this stuff as I am
Lighting and cloth look absolutely incredible. composition looks so beautiful too, amazing work I love it! did you sculpt or simulate the cloth/characters in external software? did you use any AI post enhancements on cloth/characters? it looks really good. Congratulations!
Thanks so much! I really appreciate the kind words on the lighting.
I used Marvelous Designer for the kimono and posing to get that specific flow. The characters themselves are actually a bit of a hybrid, the heads are stylized, but I used photo based textures to add that layer of realism. That’s actually one of the reasons they are all wearing masks lol, it helped bridge the gap between the stylized forms and the realistic textures. Its kinda cheating but whatever hahaha
For the final touch, I did use a bit of AI in post-processing just to clean up the details. Thanks again for the support!
Thanks for your reply! I´m not technically capable of doing all that but i´m glad I was not that far on the process of how to do it I think That´s the perfect use of AI for adding a bit of extra detail to your already great work, those tiny imperfections do make a difference and would take too long to replicate in 3D. I love japanese culture (and food specially haha) so i love this in so many levels. Keep it up! Thanks for sharing.