Sculpt & Fix toolbox for Geometry Nodes (Blender 3.6)

Hello Blenders,

I have released a toolbox for sculpting\modeling\fixing meshes with geometry nodes: push, relax, shape, hook…

At the outset I felt the need to bring into Blender tools and workflow habits I had from Softimage and Maya when working on animated characters and simulated geometries. It’s a job I’ve done for years on animated films and series.

But this time this is an all-in-one deformer with geometry nodes. A potential time-saver when working on shots.

The set is for sale at 15$ on Gumroad and Blendermarket

Thanks for reading, let me know if you find it relevant or not.










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