I can’t seem to find any reference to this, nor can my friend figure it out, but I know it’s possible…
what I’m looking to do is use a curve in 3D space wrapped around the model at specific areas.
the curve would be set as a sort of editable sculpting brush path where the curve only has influence on the model modifed by prior curves.
this is similar to paint curves in sculpt mode,
but is defined in 3D space so you can get a better look at your edits.
is there anything in blender that achieves this, or is there an extension I could download that does what I want??