hey dude;
I’m in war with myself! should I learn zbrush too or not?!!.. but I had to learn something from it to test…
All my problem is that I want to do this:
When I’m sculpting, the blender [zbrush too I think!] do my drawing on present polygons… It force you to subdivide more… it makes your model highpolygon!
I want to ask you is there any tool that let you when you sculpt on something it add or delete polygons automaticly on where you are doing it!