Sculptjanuary - 2. MACHINE

Hi everyone,

this is my sculpture for the day 2 - Machine of the sculptjanuary (
No hard surface modeling, only sculpting.

Concept by Fernando Correa (


You’re on the #featured row! :+1:


Nice work, especially using only Sculpt Mode tools. :+1:

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I featured you on BlenderNation, have a great weekend :slight_smile:

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Dude, that looks so awesome.

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Hello guys, if you are interested I wrote an article on blednernation on how I made this model. :grin:

Thank you for the writeup, I enjoyed reading it!
I’m particularly curious about the method you mentioned about texturing:

I always rely on maps created in vertex color

Where can I find more information about that technique?
I see you also posted a screenshot of your node setup, thanks for doing that. But I guess I first need to understand the principle in order to take full advantage of your node setup.

Thank you, Andrew!

I think this video explains my method of texturing very well: