Seamless Manta Flow Loops?

Is there a way to seamlessly loop MantaFlow simulations without simply opacity fading 2 timelines on top of each other (As this is not truly seamless and creates issues)? In particle emitters I will play 2 timelines on top of each other, one being the start of emission to cut off and then the other being the cutoff frame playing out the final particles. Is there something similar like this for mantaflow simulations?

My goal is to make a simple 3-5 second campfire loop.