So, i finally made it to the texturing stage of my first character model.
But ofc, i already ran into a problem.
As you can see ( i think), i uv unwrapped the model the normal way (of course).
But now, there’s a question.
If the big body part is textured a.e., and i would try to do the same thing with the legs, there would be an ugly “transition” between them.
What is the best way to avoid that?
Obviously, i couldn’t find anything, related to that. Really nowhere.
Is it really that simple, that i’m just too dumb, to see it?