Hi, When I import an image as a plane with the addon I can see the alpha channel in the 3d viewport in texture view mode. Meaning I can see through the clear parts of the image texture.
When I create a plane with an image texture by mixing a diffuse and transparent shader I can not see through the alpha part in texture view mode. I can see through the alpha in rendered view and it renders fine. But I want to be able to see it in texture mode.
Why not just import image as plane? Because it seems to be causing a problem with image sequences where the texture gets lost everytime I try to render.
Thanks