Seeing double

i was working on a gas station
and suddnly when i render the station winow frame seem to double it self
there is no extra mesh that i need to hide from render
its just like an error
when i switch from shaded view to render view it seems ok for a split second and then looks multipy

is it somehow linked with the geoscatter stuff?

no its not related just checked

Just so you know - I cannot see or play that video.
“No video with supported format and MIME type found”.
It may help to use a more widely used codec.

Have you checked for flipped normals in the window frame?

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How does it look in a proper render?


That is absolutely bizarre. Any chance you could make a smaller file with just the gas station and upload it?

Any displacement on the material?

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gonna bet on this being the culprit. throw solidify and bevel on a cube with cycles displacement and you get all the parts flying around in duplication just like the example :wink:

Yes thank you!!!