Hello. We are Cruncher, a web development agency.
We have a model of an oak tree that has been reconstructed from a scan of an actual 300 year-old tree. The model is large: it currently has 70,000 faces. But it is full of holes where the scanner has not been able to ‘see’ parts of the trunk and branches. You can see this in the attached screenshots. We are looking for someone to spend some time patching up the holes. Many of the holes will be patchable almost automatically, but some are large and will need some artistic judgement about how to reconstruct the form of the tree. The final model should be a closed solid with normals pointing out.
There is no texturing or lighting required for this task: it is purely modelling. The final result will be rendered in WebGL and is part of an interactive visualisation that will be available online soon.
The deadline is the 8th April, in one week.
If you are interested and available, please PM me with your estimate (in Euros, Pounds, Dollars, CHF, whatever) and an example or two of your modelling.