Hello, I was wondering if I could get some input on the walking animation of the model I’ve been recently working on. I personally find the model’s walking animation to be rather janky and not as natural-looking as I would like.
I’m also having an issue with the way that the model’s feet bend as it walks. As shown in the screenshot below, the feet of the model get these unsightly, sharp-edged mesh distortions that appear near the outer edge of the foot as it bends while walking.
I’ve included the Blend file below for anyone to take a look at it. Any help with my model would be greatly appreciated.
goonie_3.blend (662 KB)