Hello everyone,
I’m intrigued by the potential use of convex hull shapes for organizing nodes in Blender, as discussed in the 2022 Geometry Nodes Workshop. The concept of using non-traditional, organic frames rather than rectangular ones could significantly enhance the visual organization in the node editor.
Here’s a visual representation from the workshop that I found particularly interesting:
- Image shows how convex hull can be used to organize nodes creatively.Does anyone have more information on this feature’s implementation status? Or perhaps someone here is using a script or a plugin that mimics this functionality? I would greatly appreciate it if you could share any insights, resources, or even your experiences related to this concept.
I’m curious to know how these convex hull frames can be integrated into the current or upcoming versions of Blender, or if there are third-party tools that support this innovative approach to node organization.
Thank you in advance for any assistance or guidance you can provide!