Segmentation on a cone

Hello guys,

I recently stumbled upon the segmentation feature “Ctrl-B” of Blender, and today I was wondering how to apply it on a cone? Coz the edges are getting duplicated in a parallel way instead of in a radial way. The attachment should tell everything…

Does anyone know a trick?

Thanx in advance

Attachments


Ctrl+B = bevel. http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Editing/Subdividing/Loop_Subdivide
You are just bevelling each of those edges with a few segments. What do you want to achieve ?
Do you want to use Loop Cut (Ctrl+R) ?

Start with a cylinder first, use bevel, then select bottom ring and scale up? :wink:

Hello,

in the end, using loop cut on every face was the idea, but that only works between 2 edges…

Well the cone was already modeled, it was too late to reshape :frowning:

Try this :

In Edge selection mode, select the edges around the top and the bottom
http://i.imgur.com/ZiLFTrJ.jpg

Subdivide then press F6 and set Smoothness to 1
http://i.imgur.com/WazK42L.jpg

You can increase number of cuts if you need more

You may or not need to straighten (select the edges at top, press S then the axis key and press 0 then do the same for the bottom) the top and bottom after that in case of the smoothness slightly altered them

In case the subdividing caused the circle to become uneven: use looptools circle command.

Hey, a aknown menu, nice.

Thanx a lot!