Hotkeys are faster, but I feel that it’s a bit too overwhelming at the beginning to have to learn all of them. And I know that without them, you’re missing a very big part of blender workflow.
I do like and use shortcuts And pie menus. I’m actually waiting for pie menus to switch between orientation axis like I’m used to do in maya.
I am an everyday maya user and I just want to have blender as my secondary 3d package, and slowly move completely to it. For now I’m trying to make it as close as possible to what I always use in maya, but making sure that I don’t completely break blender workflows, like the maya presets sometimes does.
I don’t try to convince anyone that it’s better. For me it’s just is. And I’m willing to spend the time to update my hotkeys, even add-on ones that require me to touch the python script, everytime there is an update or such.
I didn’t know about the numbers in the alt+spacebar menu, and I just tried it and can’t seem to find what you’re talking about… Numbers only look for functions with these numbers.
Also, it works fine for the common orientation since their name doesn’t change. It won’t with custom orientation, but to be honest I almost never used them in maya, so I might not use them on an everyday basis, even if I’m sure that they will be of great help sometimes!