The “Select Next Active” feature works well for individual Faces, but how would one Select every-other “ring” in, say, a subdivided cylinder?
You can select all, and then try checker deselect but sometimes it fails. Depends on yr model.
- select one edge:
- “edge ring select” with ring enabled
- checker deselect
- “edge ring select” again, with ring disabled
Thanks for the help.
OABTW: along the way I found a (to me) obscure function called “Subdivide Edge Ring(s)” that does exactly what it sounds like. Edit Mode/Edge Menu. Works like a charm.