Hello,
I worked on creating a self-portrait sculpt, taking inspiration from my own features and expression. My main goal with this project was to explore the nuances of facial anatomy and push my skills in accurately capturing likeness and personal characteristics.
For the sculpting process, I used ZBrush to shape the forms and details, focusing on subtle asymmetry and facial expression. Blender was my tool of choice for rendering, grooming, and texturing, allowing me to bring the sculpt to life with realistic lighting and shading.
This project was both a technical and personal challenge, and I hope it reflects the dedication and effort I poured into it.
Thank you for your time, and I hope you enjoy my work!
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Wow, that’s so cool
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Thank you
I featured you on BlenderNation, have a great weekend!
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Wow. Thank you so much
1 Like