This artwork started when I was new to 3D world, I was still trying to figure out how to modelling things. I left the scene to learn from minor artworks, and now I took it back. In my portfolio there is a breakdown video showing how it was at the beginning: https://www.artstation.com/artwork/lD5adG
Now, 3 years later, able to deal with this project, plus texturing and improving it in composition
Blender for modelling, Substance Painter for textures, Photoshop to create the logos and make the final composition, retopoflow for repotology and zbrush to sculpt the gloves
I spent a “little” time making the final choices to make it the most believable but also the most incredible possible, photoshop helped me a lot in that part haha
thanks for coming by my art <3