I started my CG journey 2 years ago after changing sphere of activity. Before that, I received an architectural education and worked mainly as a facade and interior painter, devoting my free time to personal and group art projects in the field of contemporary and urban art. Working at the intersection of interests between architecture and art, I finally found my way, where I can continue to explore the human environment, accompanying anthropological phenomena and researching of this life. The first frontier was working in the furniture business and studying in my free time. Due the aim of getting involved as much as possible in the technical aspects of the areas
of interest to me in CG, in order to expand my toolkit, which now includes 3D.
All work is done primarily in Blender and rendered in Cycles engine.
@Safetyman Thanks a lot! This is one of my goals cause I want to promote blender as the industry standard. Especially in the field of interior visualization and so on, where I am currently doing commercial projects. Here, people usually use 3ds max and Corona, and they have a rather dismissive attitude towards Blender. I try my best and will be.