Set Screen Delay

Hi, i am starting to get into the game engine of blender and i am trying to make a game. I am doing the main menu at the moment and have run into a problem. :frowning: I have got text saying “New Game” “Controls” etc… and i have a spot light on it. I have set it up so when you press enter over a certain text eg.Controls, the light flickers and goes off. I wanted it to change to a different scene by using the set screen actuator, but i wanted it to play the flickering animation first, then fade to the Controls screen. Please help, im really stuck. Thanks :slight_smile:

If I understand your question correctly, you should first end the animation and set a bool property. So if bool is true it should load the scene after a small delay. This may not be the best way to do it, but I think it should work

http://img.skitch.com/20120526-8rwhewicqbpirpc5arnsi6skaf.jpg