Setting a transparent texture for plane

So you have some very dense/overlapping geometry around this which could be a problem in cycles and the light bouncing count has to be increased… but you are using Eevee… :cold_sweat:

I thougt the alpha is wrong (premult. /straight …but no…


…IDK

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I try to use only Eevee because Cycles are too heavy for my pc

Okay there was something changing after Blender 3.0.1 when i got sometimes some little problems with Eevee and here is you scen directlu in 3.0.1:

No change… same when using the Principled BSDF… so i at least have a driver problem… maybe you too ???
…and good night…

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