Would anyone be so kind and tell how to set the origin of an object to a face (center x3), edge or to a vertex ?
I might be mistaking the word… I’m not talking about the 3D Cursor that i know how to do (Shift + S). I mean the thing that control the basic orientations/scaling and so on of an object, like if we add a Cube, the origin is in the middle of the cube. So i just would like to know how to move that. It’s suppose to be shift right click a face or an edge but it doesn’t seem to work.
I’m asking because i want to put the origin of a window to the side of it, so it would snap nicely to and edge of the inset in a wall.
Thank you for reading (why did I use a cat smiley… I hate cats )