Is it possible to set the objects transparency (boolean) to be transparent or not in real time?
And I can’t use GLSL. Only Multitexture or texture faces.
I manage to adjust the alpha of the object using Multitexture, but I couldn’t access the objects property of being or not being transparent, which I could only set manually.
When I hover the mouse over the Transparency property, it shows:
How to access that with python in real time??