so, I am looking to have several meshes, but only a few visible at a time; I was thinking of using the logic blocks, but that is too hectic to control, I feel, and I would rather merely script it.
I have been searching the API as far as I can stand up to this point, started searching the Object class, and when I came up with nothing started looking through Mesh, World and Scene classes, and no where could I find a .setVisible( ) method, or anything similar.
This is confusing me as there are actuator methods to will handle this and I know there has to be a way to do this with python. If someone could point me in the correct direction, maybe I am partially blind/tired/looking for the wrong method name… whatever the case may be, I would greatly appreciate some help. Thanks in advance.