got this old file with PBR
in viewport and render it gives some shadow where there is a change of diam on column
may have to do with scale of noise
object has high Z and smaller X and Y!
why is this repeating this shadow at speudo joints on one object
i do have a little bit of world light but does not seems to affect the shadows!
tried with object or generated and still having these shadows
thanks for feedback
happy bl