Hey,
I have a strange artefact on a beared while doing an animation. There’s suddendly a shadow coming on the beared which looks like a clitch in the final animation.
I played around with samples an the light path max bounces to get rid of it, without any success.
Any hint/idea what I can do make the shadow not appearing so harsh?
The character is rotating to the camera (turntable, with fixed camera and lightning)