Hello! Is there any possibility to make shadows from objects with transparency cast properly in viewport? Here is screenshot:
I need the same result in viewport as in render. But currently shadow is ignoring transperency. Sry for my english.
Hello! Is there any possibility to make shadows from objects with transparency cast properly in viewport? Here is screenshot:
I think this is only supported in the game engine for realtime at the moment, not in the viewport. Hopefully they will add it soon!