Hello, my first post here on blenderartists.org
So, I am working on some sprites for a game, I’m animating 3D models and rendering the results
to .png’s witch i then make in to a sprite-sheet in Photoshop.
I would like to have the background transparent on on my .png’s but i would also like the models to have shadows.
I am wondering if there is anyway to get my mesh to cast a shadow even though the background is transparent?
Like some kind of invisible plain under it that only show shadows?
I am also working in cycles render, i found a “shadow only” option under the material section in blender render,
is there a similar option in cycles render?
I’m new to blender so forgive me if this question is stupid or obvious. Blender has been wonderful and everything’s been working like a dream.I would be so grateful if someone could help me!