I’ve successfully modelled a table with a glass top. The glass material came from:
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Every_Material_Known_to_Man/Glass
It works pretty well, except that the structure under the glass tabletop doesn’t cast shadows. The glass itself does cast a shadow. The table is sitting on a plane with a very basic brownish material. There’s a hemi lamp and a spot.
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