Can’t seem to get what I want with Append or Link. A blender wiki tutorial describes three types of lighting and provides a .blend file suggesting to Append > scene > (lighting choice) to use them in your own project. Another wiki describes making a lighting system based on parenting spot lamps to the vertices of a geodesic dome. I did this hoping to then import it into another file I have containing my geometric model. However no amount of append option tweaking will give me the geodesic dome lighting object in the same scene as my geometric object. It always comes in as a separate scene.
This post http://blenderartists.org/forum/showthread.php?t=103156&highlight=scene suggests that imported scenes are separate (is this a bug if add to current layer is selected?)
This post http://blenderartists.org/forum/showthread.php?t=102940&highlight=scene suggests that there are problems with objects having 0 material references. My geodesic lamp is like this so I added a material and appended again but that didn’t fix the problem.
Of course I could simply remodel the dome lighting every time I need it in a fraction of the time its taken me to get to this point. But I’d rather know what I’m doing wrong, or if there’s an import limitation I’m not aware of, or perhaps there’s a bug.
So is it possible to share objects etc between scenes? If so how?