Aaaaargh!!! That was it…! :mad: Why does it look so obvious when you finally have the solution in front of your eyes ? Thank you Richard, your screenshot and comment were very helpfull
The problem was that I was not using my Apple single button anymore (Using a basic Logitech instead). So, the mouse preferences doesn’t look the same at all. For changing that, I had to replug the original Apple single button which showed a mouse preferences screen as the one Richard shown. After that it’s easy to make the changes and replug the Logitech mouse!
Again, thank you Richard… I honnestly started to get nervous of seeing that dashboard hundred times a day
As this thread became more “Mac” orienterd topic that a Blender subject.
Let me correct this one by asking an other “Mac oriented question for Blender”
On Mac, the Python console doesn’t appear when you start up Blender. After searching, I’ve red that it’s suggested to work directly on the Python IDLE. Ok. But then, code like :
Just in case, there is no file named “Blender.py” on the computer :o
The question now is how to detect eventual errors ?