Thank you for the explanation. You do a wonderful work!
Astounding. I love seeing the progress too. Really inspiring stuff!
I really want to know how you simulated the underwater effect
Thank you very much for all your kind comments. You are really motivating me !
Currently, I progressed a lot ! I rendered 2min10/3min20… I’m working fast and I think I can finish soon… before october, maybe in september.
Today this is some new pictures and explanations for @Leonard_Sam
The underwater effect is very simple to do ! The most important thing is volumes. Here are my environment settings :
The lighting is extremly simple. I have an unique colored emitter surface :
The rest of the work is done in postproduction. I have some effect layers :
Color correction to make the picture very blue and green.
Chromatic aberration and vignette
As you can see, there is nothing complexe here.
New pictures from the shortfilm (rock models bought on cgtrader) :
I planed to add some water bubbles footage I need to make. I probably will share it for free. Next, I will render the last minute.
I really enjoy the progress that you’ve shown. It’s a great display of the tools.
Thank you !
I will finish the film soon (2-3 week).
I just have to improve a few scenes and make the last one
The under water visuals look great! Good job!
I got many questions about the lighting setup. That’s why I decided to upload the first scene’s file in blendswap.
File available here : https://www.blendswap.com/blends/view/92546
I like your work. Very nice animation.
I write story and wanted to make them into animation film. If you interest in making a story film after this project let me know ya?
Could you explain how you did the debris movement. Is that perhaps particles with some kind attractor in the scene?
@Horng_Horizons I am wondering about making a new short film next year. If you still want to share me your stories can you send me a private message ?
@rombout Of course ! I simply used a particles emitter object. To control the rocks movement precisely I changed the “gravity” parameter. There is no attractor in the scene, I did not needed it.
I take advantage from your message to share to you a little video montage I made to summary years of blender learning and my progress with this lovely software. I hope it could be inspiring for beginners.