Today someone asked if Blend 4 Web games can be included in the Blender Game Making Contest. My first thought was that yes, as it’s just a webplayer plugin (like Burster) it should be allowed. But after taking a look at B4W it seems a bit more separate from BGE than I realized.
I think it’s fair to say that for this BGMC (#21 UNDERGROUND), B4W games are allowed if they’ve already started making one. But we need to discuss about what happens from BGMC 22 onwards.
I’m posting a poll about this question since it’s not my decision, but should be taken by the regular users of Blender Artists forum and the Moderators here (Prof Monster for one).
Whatever the result of the Poll, the Moderators can Veto it if they have objections. But it would be good to know how the community feels about it.
Here’s my post from the BGMC announcement thread with some background:
I’m torn on allowing blend4web games, since this is really a BGE contest. At first I thought it was just an add-on like Burster (which plays BGE games through a web browser) but it does seem to be its own engine. The developers of B4W contacted me today to offer to sponsor the contest with a prize for the winner… I wonder if it would be better to have a vote and allow b4w from the next contest as there’s only 4 days left of this one.
I think for now, if you’ve already started making a game with blend 4 web you can include it as long as it’s under 12 mb, I think the source files should be available so people can learn about making games for b4w by taking a look at your files, but you can include a URL link so people can play it on line. The normal rules apply though, this is a contest for non-commercial games made within the 7 day time requirement.
How about the other questions?
- Should we accept the sponsorship of B4W and their prize for the winner (it’s a nice big prize, 150$+)?
- Now that there are several different game engines spawning out of Blender (like BDX and UPBGE) should we expand the BGMC to include those other engines/forks?
- Should we allow other game engines (Unity etc…) if all the assets are made in Blender, or is the whole point of BGMC that the games should be made with the BGE?
I didn’t start the BGMC so these aren’t really my questions to answer unilaterally, there’s also the fact that the contest is hosted here on Blender Artists forum, so we’d have to either explore other hosting options or abide by whatever the moderators decide.
Personally I like that the BGMC is a BGE focused contest, I think it’s the main reason it’s lasted so long (5 years already!), it’s a regular feature of the Blender Artists Forums and I’d hate for it lose its way because of chasing bigger prizes and more widespread audience.
Please give me your opinions!
EDIT: It’s supposed to be a multiple choice poll, but it’s not letting me add a second vote, so please choose the option you most agree with.