Should I model the wooden planks or use a texture?

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Hello blender artists! I am working on a portfolio project and I want to ask for some advice.

Would it be better to model the wooden planks from the image or just use the textures/displacement?

Comes down to preference and project. If your doing a game, where poly amount is best kept to a minimum, I’d go with texture. But if you’re just doing a render, you can go with either technique so long as it gets the results you want.