Modelled in Blender 2.48. Basic sculpt. 2 hours.
Blender internal rendered.
Nodes used.+30 mins
Please critique.
Modelled in Blender 2.48. Basic sculpt. 2 hours.
Blender internal rendered.
Nodes used.+30 mins
Please critique.
nice looks really good!
props bro, can we see some wires?
Props I won’t be adding. I just plan to do this head and maybe animate it.
Do mention what areas in the model need more attention.
i think he was saying “props” as in “good job” or “well done.” i think.
looks awesome btw
good job, but I think the eyes are too small, or the eyebrows are too high up.
yes lylea876 was right, i was saying good job. Wires look good, and i agree with mcuinnessdr the eyes are definatelly too small. Great model tho
Oh Thanx. Eyebrows and Eyes ? Hmm… point taken. will update soon.
PS: Can anyone point me to some face rigging tuts ? I badly need some resources.
Try using shape keys instead . . . they require loads of co-ordination when animating, but overall they give more control. And once you get used to it . . . you won’t go anywhere else.