Hi there! Here is my new, little project. Its mostly based on material I’ve learned about Shugendo religion in Japan. Basically, such kind of axes were used for various religious rituals, and I just did my own version of it
I’ve also had a good time practicing displacement modeling. Thats how I did the patterns
Additionally, I did the low-poly version of this axe to practice gamedev pipeline
Thanks for watching!
Support: https://www.artstation.com/artwork/ZlPWXR