I decided to create my first flash game using Flex, Blender, Gimp, and FlashDevelop. Even though the current level is repetitive, I’ve developed all of the necessities for creating more elaborate variants. I’m wondering if you guys have any ideas for those variants? I was thinking that an unlockable level could reference Monty Python (King Arthur galloping about and Patsy knocking coconuts) and another could feature a dragon.
The silhouettes are 2D and were animated using shapekeys. I know that it seems like a roundabout method, but I don’t have any alternative editing programs (Gimp isn’t good enough).
By the way, I didn’t post this in the game engine forum because the game doesn’t run in Bullet (even though I did use it for the feathers).