Hey guys,
I’ve had loads of posts here before but I have just started working with armatures in the game engine and I can’t seem to find an answer to something that appears to be very simple! Apologies in advance for time wasting!
So I have a rigged character and I have it set to a certain pose, which is perfect, however when I start the game engine the model returns to its default pose, the character won’t really be moving so I guess its just a matter of setting its default pose or something?
Thanks for your help as always guys!