For those not already familiar with SimbiontBlender, it is a combination texture plugin and python script which allow you to use DarkTree procedural textures within Blender. The DarkTree script editor is commercial software, but there is a rather extensive library of freely available pre-made scripts.
Available here: http://darksim.com (I’m not affiliated with these guys, though I think the software is very cool).
Anway, I’ve updated SimbiontBlender to work with the latest Blender version. Actually this version is a major rewrite that fixes all known bugs and makes the user interface quite a bit better. Also, full script tweak and channel mapping state persists between sessions.
This release requires that you have a full, working python2.4 install and have your pythonpath set correctly.
The new release is here:
The tutorial is here (this is now somewhat out of date, though the concepts still apply):