I used ‘Apply bone heat weights’ to create vertex groups for armature. I am not quite sure whether to work on mesh, armature, or vertex groups and weight painting.
Can someone point me in the right direction. Appreciate any comments from the many experts here.
Koblesky
I am guessing that you cannot use an armature until you apply subsurf. The below result is after I applied subsurf and the redid the armature with bone heat weights