Simple interior scene

This is my first attempt on an interior scene.
Rendered in cycles, 2000 samples.
Is there anything I can do to let it look more photo realistic?
Thanks in advance for any comments or critique.


There’s a bit of pattern tiling visible on the low wall at right. You might see if you can address that.

i think you should put some texturing onto the wood. also, add a slight cloud tex to the walls and stuff, no walls are that clean :wink:

i agree with f3l1x the walls should have some type of texture or bump looks kind of dull but the lighting and and modeling is great!

Looks nice, I think you can add some greens to break monotone colors.

  1. Windows seem to close to the wall with the door and to the wall below them - usually there is some space between surfaces
  2. Window shades don’t look functional - I think there should be more of them and they should be smaller
  3. The upper part of the window frame seem to be missing?
  4. Door frame on the left protrudes out too far

Other than that, good job!