I have multiple planes with overlapping faces. I need to get the planes joined and remove overlapping sections in order to unwrap in a way that maintains the planes top down shape.
Now for this shape, I would just model it differently so I didn’t have to worry about the merging. But I figured if its possible with the tools/techniques for this simple shape, I could use the same for my actual project in first post.
Something like that is much easier to Boolean union in Inkscape and bring it into Blender as a vector which you can then convert to mesh. It’s another program, true, but it’s actually sooo much quicker to do it that way