Simple Re-Linking of Textures to Model

Hi,

I have a model and all of the texture files for the model as well. I need someone to reassign the textures to the model since the .fbx isn’t doing it automatically and I don’t know how to do it!

Need this done ASAP.

Thanks!

I don’t exactly know how many models you have to do that. But if the system of materials and maps is PBR, you can follow these tips that are in the link.

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