What I want this script to do:
For a rigged character, add keyframed shape keys for
Current frame = 1
Previous frame = 0
Next frame = 0
Change to sculpt mode while on current frame.
And be a button in the ‘Object Tools’
Essentially I want to add a 1 frame corrective key to the current frame (current character), without going through the tedious task of inserting a keyframe for each key.
I want this to be able to be repeated without a problem (unlimited amount of one-frame corrections)
This is essentially the anisculpt script simplified and updated for 2.6*