so ive been messing around with modelling and animating for a while now, but have never touched the game engine and figured id give it a go.
trying the age old classic of building destruction, i want to use planks but whenever i edit a box into one it all goes pete tong, i lifted the plank a little of the ground and played just to make sure its going to fall, but instead it rises up. if i do the same with an unedited cube it works fine and hits the ground
there seems to be nothing online ( that i can find at least ) about physics or tutorials for it. was wondering if someone knew why its doing this:confused: