My first Projekt after the tutorial series of Blender Guru. I went for a simplistic scene to keep the difficulty low. What I am not sure about is the particles the background and The deko stones any tipps? Thank you in advance.
My first Projekt after the tutorial series of Blender Guru. I went for a simplistic scene to keep the difficulty low. What I am not sure about is the particles the background and The deko stones any tipps? Thank you in advance.
I will admit that particles would reduce/make them more transparent.
And you first need to have the concept of what you would like to do with the over all scene.
Right now it is hard to know what is going on in the scene. is it flying through the clouds… Are you trying to go for something mystic?
Eager to help if you can provide more details of what you want to achieve.
I accualy am aiming for an mysterious kind of setup. I will reduce the particels, and make them less bright and a littel more transparent. Do you think some mist could help ro improve that mysterious kind of look?
Sadly I can t do this today and nor tomorror but on Wednesday I will reupload it with the changes.
I m still working on an atmosphere to make the planet look more like a planet.
Hi Roobsel if its okay with you I made some compositing on your image.
I’m not an expert with this but here is my image suggestion. the goal is when you try to render hero item or model into a scene make sure it really pops-out. Make sure you have a focus, because your scene has no focus that is why I kinda put some depth of field on front rock and sword handle and sharpening the middle and have some omni light on the middle. I add some glow on your particles.
royor, thanks for your advise, sadly I wasn t able to get it work proberbly till now.
I really like the Idea of a depth of view but I will have to reaserch how to do that.
Today I didn t really made any process besides adding some crystals and stones … and somehow braking my smoke.
Did you used photoshop or somthing like it to improve my image, would love to know
Found some more time to work on it. I ve acually managed to get the depth of view done. Also added some usage to the sword aaaanndd the smoke finally works, had to bake and reload it a couple of times. Any tipps?
I used photoshop to post process your image that is all, I add some blur, vignette, glow, play with the contrast.
I think you add too much particles there maybe you can reduce them try to balance the surrounding more type of crystal shader as of now its really looking uniform.




