Simulating real camera/lens optics in cycles

The reason CAD was recommended was because the lens has to be rather precise. But I have to agree, if the renderer can handle calculating it right then the limit surface of a nurbs/curve mesh should suffice. No matter if it comes from a CAD or any other modeler.

I think you mean this thread?

Thanks Anthony - appreciate it!

There’s a nice example here by Fox on the LuxCore Forum:

https://forums.luxcorerender.org/viewtopic.php?f=4&t=1049#p12086
image

And I don’t know if you’ve read through this thread either: