This is my very first and quick approach to simulate engine sound inside bge.
The final goal is to make a 3d drifting game (with a tracktor!) and i thought that i should start from the sound, as everything else such as movement, acceleration etc is more or less explained in various tutorials found here.<== Thanks to all guys!
Blend file here:
engineSound02.blend (957 KB)
The sound samples are from a very old diesel pump (malkotsis is the name of the brand).