I started migrating to Blender 3 months ago from C4D. I am loving everything about it except updating addons. But, it it worth the hassle. I have found love for hard surface with this project and plan to keep improving. I hope you like it.
I featured you on BlenderNation, have a great weekend!
You’re on the #featured row!
This is great. Great renders.
Would help if you explained what “Sinanju Stein” is and if this is from a particular Gundam series.
I love mechs in animes, movies and games. Yours is awesome. The amount of detail, the texturing and the compositing is on point.
Thank you! Sinanju stein is a mech from the Mobile Suit Gundam Unicorn NT Anime movie. I modeled this based on the Master grade model kit form Bandai.
Thank you! I love them too.
you can bone parent the chunks to a armature, and ditch the armature modifier,
and upbge (the game engine using eevee) will run this no problem.
it’s great for hard surface / robotics / knights etc, but the skinning is slow for detailed organics / bendable stuff
would love to see a blender Gundum fan game.